Episode 2 Guide
Fear has returned to the land of Iris. From the northern lands of Ascadia the Night Shadow race has returned. After endless years of war and conquest the Gate of Shadow has opened and the Night Shadow race has emerged.
With the opening of the Gate of Shadows a new land has opened itself to the citizens of Iris. Foes and allies must unite to battle the mighty beasts in this new land. Power will come to those who work together as great treasure lies within these forgotten dungeons.
Hungry for more Episode 2 story? Checkout the Gate of Shadows Graphic Novel and follow [GM] Beatrice in her epic story line.
Gaining Entrance to Mondshine
Mondshine is an ancient land in the northern continent of Ascadia. The Sio people inhabit this land and offer riches and power to those heroes who are willing to help them. Only the most brave and experienced heroes can gain entrance to Mondshine. To gain entrance you must complete a series of tasks and prove yourself worthy! Click on any of the numbers on the image below to view the various steps. Note: You must be LEVEL 140 to begin the quests to enter Mondshine.
Daily Mondshine Quests
| Quest NPC | NPC Location | Quest Name and Level |
|---|---|---|
| General Davide of the Royal Guard | (247, 150) | Study of Root Horns (Level 140-143) Purified water of White tree (Level 142-146) |
| Commander Riue | (307, 351) | [War with Skelton] quest series (Level 150-157) Training interference (Level 158-165) Joshe claws (158-165) |
| Boundary Guard Boru | (307, 387) | [Guard] quest series (Level 140-165) Book of Brotherhood (Level 150-160) Memory of Crimp (Level 154-162) |
| Boundary Guard Didie | (2127, 1647) | Strong heart (Level 141-148) |
| Boundary Guard Levy | (368, 1506) | A wave of mourning (Level 144-149) The altar of Darkness Conquest (Level 158-165) |
| Boundary Guard Wigo | (1427, 468) | Poor soul (Level 152-156) |
| Magician Ane | (448, 157) | [Dream Powder] quest series (Level 140-147) |
| Pet Dealer Roomy | (421, 263) | Revenge on Pofenion (Level 146-151) |
| Magic grocer Sooa | (372, 311) | Stone of Lesty (Level 148-154) |
| Weapon Craft Rio | (451, 218) | Black Canine Tooth (Level 148-158) |
| Prime Minister Erbe | (398, 80) | Missing Warrior sword (Level 157-165) |
Night Shadow
Long ago the Night Shadows abandoned Iris and traveled north to Ascadia.For aeons they have faught amongst themselves for dominance, with the opening of the Gate of Shadows they have been reunited with Iris and brought their evil nature with them.
- Weapon:
- ignis fatuus
- Key Strengths:
- Soul Sucking
- Powerful Magic
- Flight
- Additional Notes:
- Must have a level 100 (may be changed to 90) character to create a Night Shadow
- Must have an open character slot
- Night Shadow starts at level 90
- Night Shadow starts in Egeha instead of Randol
Night Shadow Skills
| Skill Name | Level Requirements | Description | |
|---|---|---|---|
|
Soul Drain | lvl 1: 90, lvl 2: 93, lvl 3: 130, lvl 4: 146, lvl 5: 160 | Target continuously takes damage. Soul attack can then be used. Target under 15% HP can be sucked at once by fixed rate. |
|
Mass-Drain | lvl 1: 100, lvl 2: 128, lvl 3: 143, lvl 4: 153 | Drain souls from your target and the surrounding enemies. |
|
Soul Eruption | lvl 1: 90, lvl 2: 98, lvl 3: 116, lvl 4: 140, lvl 5: 153 | Detonate a drained soul to damage target. (Requires 1 soul) |
|
Screaming Soul | lvl 1: 130, lvl 2: 143, lvl 3: 156 | Create an uncontrollable confusion among your enemies. (Requires 2 souls) |
|
Soul Injection | lvl 1: 90, lvl 2: 133, lvl 3: 150 | Charm your target. Charmed monster will attack your next target. (Requires 5 souls) |
|
Soul Buster | lvl 1: 103, lvl 2: 111, lvl 3: 119, lvl 4: 136 | Detonate drained soul and knock back an enemy. (Requires 1 soul) |
|
Flight | lvl 1: 100, lvl 2: 122, lvl 3: 140, lvl 4: 160 | Increase movement speed |
|
Dark Blow | lvl 1: 90, lvl 2: 95, lvl 3: 119, lvl 4: 125, lvl 5: 153 | Damage target with a dark force. |
|
Force of moonshine | lvl 1: 93, lvl 2: 128, lvl 3: 138, lvl 4: 158 | Increase HP and MP regeneration. |
|
Cop of Night | lvl 1: 108, lvl 2: 116, lvl 3: 136, lvl 4: 148 | A dark net prevents your target from moving or attacking. |
|
Darkness | lvl 1: 140, lvl 2: 150, lvl 3: 160 | Increase your attack speed and decreasing your movement speed. |
|
Deadly Light | lvl 1: 136, lvl 2: 148, lvl 3: 158 | Attack NPCs in straight line. (Hits multiple enemies) |
|
Judgment | lvl 1: 113, lvl 2: 125, lvl 3: 146, lvl 4: 160 | Causes damage to surrounding enemies. Causes stun. |
|
Aura of Darkness | lvl 1: 93, lvl 2: 113, lvl 3: 138, lvl 4: 148 | Decrease attack power of Enemies who come within a certain area of caster. |
|
Aura of weakness | lvl 1: 98, lvl 2: 108, lvl 3: 128, lvl 4: 143, lvl 5: 158 | Decrease defense of Enemies who come within a certain area of caster. |
|
Aura of illusion | lvl 1: 119, lvl 2: 138, lvl 3: 146 | Increase critical magic hit rate of colleagues who come within a certain area of caster. |
|
Misty Chain | ||
|
Magnetic Field | lvl 1: 150, lvl 2: 160 | Constant Magnetic Attack |
|
Curse of Blood | lvl 1: 122, lvl 2: 133, lvl 3: 156 | Damage target and restore HP in an amount equal to the amount of damage done. |
|
Critical chance | lvl 1: 90, lvl 2: 105, lvl 3: 113, lvl 4: 138, lvl 5: 158 | Increases critical chance |
|
Devil's grace | lvl 1: 90, lvl 2: 103, lvl 3: 130, lvl 4: 148 | Increase physical and magic defense. |
|
Dark moral | lvl 1: 90, lvl 2: 119, lvl 3: 133, lvl 4: 146 | increase magic power |
|
Shadow movement | lvl 1: 111, lvl 2: 122, lvl 3: 136, lvl 4: 156 | increase movement speed |
|
Deadly Body | lvl 1: 90, lvl 2: 95, lvl 3: 116, lvl 4: 140, lvl 5: 150 | Permanently increases health |
The Altar of Darkness Raid
The Altar of Darkness is a dark place where the pagans make sacrifices to their deities. Adventurers must gather a large force to battle the evil within.
General Info
Level Requirement: 160+
Group Type: Fellowship
Minimum Group size: Two (2) players to enter, four (4) to complete step 4
Maximum Group size: Twenty four (24) players
The raid is available ONCE every week. Once conquered the raid will be reset in one week.
Raid can ONLY be accessed on the 3rd subserver of each world
Raid Guide
Affinity System Guide
EP2 Crafting System Guide
EP2 Gear Guide